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		<property:Description rdf:datatype="http://www.w3.org/2001/XMLSchema#string">This tutorial guides you through the basics of Tinkercad, an online software for 3D modeling</property:Description>
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		<property:Introduction rdf:datatype="http://www.w3.org/2001/XMLSchema#string">= Age range =
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* learn the basics of designing 3D objects in view of leading an activity on this topic with youth
* master the basics of Tinkercad (an online software for 3D modeling)

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none

= Duration of the activity =
20 to 40 minutes

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A computer, or a tablet with internet connection
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		<property:Notes rdf:datatype="http://www.w3.org/2001/XMLSchema#string">This tutorial was produced as part of the FabEdu project, co-financed by the Erasmus + Programme of the European Union.

Project number: 2017-1-FR02-KA205-012767

The content of this publication does not reflect the official opinion of the European Union. Responsibility for the information and views expressed therein lies entirely with the author(s).</property:Notes>
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		<property:Step_Content rdf:datatype="http://www.w3.org/2001/XMLSchema#string">This video takes the educator through the basics of Tinkercad. You will learn about designing simple solids (ex. cubes, tetrahedrons), and combining them together to produce a complex object

&lt;u&gt;https://openclassrooms.com/courses/imprimante-3d/modelisez-un-objet-en-3d#/id/video_Player_0&lt;/u&gt;</property:Step_Content>
		<property:Step_Content rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Connecting 3D modeling in Tinkercad with STEAM

3D design tools enable us to visually and tangibly experiment with a variety of mathematical concepts. To give you a sense of what this looks like in practice, here are a few concepts you might explore with young people using 3D design:

* Reason with shapes and their attributes .For example, using Tinkercad, "Can you create three different objects with the defining attributes of a cube?"

* Reason with shapes and their attributes . For example, using Tinkercad, "Can you create a sphere that is 1/2 red and 1/2 blue?"

* Reason with shapes and their attributes. For example, using Tinkercad, "Can you partition a shape into four equal parts, making each quarter a different color?"
* Represent and interpret data . For example, have students take measurements of a real-world object (a simple shape like a tissue box is a good start) and then create a 3D model of the object in Tinkercad using the measured dimensions.
* Develop understanding of fractions as numbers. For example, use a 3D printer to create the [http://www.thingiverse.com/thing:1372414 &lt;u&gt;Beast Belly Fraction Game&lt;/u&gt;] . In this game, users will use 3d printed tokens that represent various fractions to "fill the beast's belly" by creating a perfect 1 whole.

* Geometric measurement: understand concepts of angle and measure angles. For example, in Tinkercad, "Can you rotate an object by 120 degrees?"

* Geometric measurement: understand concepts of volume 

Other ideas for STEAM projects, related to physics, for example, that you can run using tinkercad are the following:

* design a water filter
* build your own space station
* make your own measuring tools
* design a soda bottle rocket</property:Step_Content>
		<property:Step_Content rdf:datatype="http://www.w3.org/2001/XMLSchema#string">[http://www.instructables.com/id/So-You-Want-to-Teach-Math-Using-3D-Design/ &lt;u&gt;Here&lt;/u&gt;] is an instructable tutorial that deals with 3D design and STEAM

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